STEAM users: Please wait until the patch is available through Steam.
General changes
- Added triple-header support to the game. - A widescreen option has been added and can be enabled only in single player mode.
Multiplayer changes
- Fixed the direct join by IP functionality. - Added the minimum number of players in the host options. - Added the player's death count in the scoreboard. - The host can now set the respawn time in Advanced options, for player matches only. - The host can now set the starting rank of all players in the match, in Advanced options, for player matches only. - The VIP is shown on the scoreboard, for your team only. - The scoreboard is now displayed by the highest XP points to the lowest. - The ping system has been improved to display a more accurate result. - It is now possible to conduct a multiplayer match search from the map leader board. - Fixed certain characters that weren't allowed during profile creation (- . _ ,) - It is now possible to add a clan name to the player's name through the use_clan_tag console command. - Players can now filter the server list using different parameters (ping, PunkBuster, game mode, dedicated, server name, number of players, ranked/unranked). - The IEDs are now destructible by shooting on them or throwing a grenade close to them. - In ranked matches, players can now play more than one match on the same host. - Added quickmatch to the map download screen. It will matchmake on the selected map. - The distance from a wounded teammate is now displayed. - The host can now select a VIP before starting the match. - It is now possible to use the use_clan_tag command. - Fixed a bug with clan tag and multiple clients - Multiplayer: Minimum players numbers default setting is now 4 - Fixed some unrepresentative text in the scoreboard. - Added text to display distance when teamate is down - Fix a freeze issue in match list if the player press ESC after trying to enter in a match with a password.